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{{Infobox |name=Death Knight |image=DeathKnight Thumbnail.jpg |role=Juggernaut |type=Ardent |voice actor= |franchise=[http://www.lineage2.com/en/ Lineage] |weapon damage=3 |skill power=5 |survivability=8 |difficulty=4 }} '''Death Knight''' is one of the [[Masters]] in [[Master X Master]]. ==Bio== *'''Name:''' Death Knight *'''Gender:''' Male *'''Race:''' Undead *'''Occupation:''' Fallen Knight *'''Quote:''' They will all be punished... ==Story: The Accursed== He assumes he had a name, once, though most of his memories begin with the last moments of his life. He knows he was a knight who served his king loyally, and he remembers a mother, father, and several siblings. He also knows he was betrayed. His King sent him and several others on a fool's errand, a mission to slay a dragon. None of them were expected to come back alive--and none of them did. When his fellow soldiers lay dead or dying at the claws of the monstrous beast, the knight managed to strike the final blow. The blood of the dragon washed over him, burning like fire, and he woke... changed. He was filled with hatred for all those living, a driving force that compelled him to kill anything in his path. As he was unable to be slain, he was finally imprisoned, and wandered the halls of his dungeon until the Dredgion, finding a fragment of his memory buried in the recesses of SOLON, called upon his service. Upon arriving in this new world, the effect of the curse weakened, granting the clarity and control he once lacked. ==Summary== Coming Soon. ==Weapon== ===Dragon Slayer=== {| |[[File:Weapons DeathKnight.png|link=]] |A greatsword drenched in the blood of a slain dragon, setting it alight. Slash twice consecutively. |} ===Augments=== {| style="width: 80%; text-align:center" | width="33%" |[[File:Augments AttackPower.png|link=]] | width="33%" |[[File:Augments AttackSpeed.png|link=]] | width="33%" |[[File:Augments Overheat.png|link=]] |- |'''Weapon Damage'''<br>Increases Weapon Damage. |'''Attack Speed'''<br>Increases Attack Speed. |'''Overheat'''<br>Reduces Heat Buildup. |- |'''Weapon Damage''' +9 |'''Attack Interval (sec)''' -0.03 |'''Heat Buildup''' -10 |- |''Level 1'' : '''Weapon Damage''' +4 (+13) |''Level 1'' : '''Attack Interval (sec)''' -0.02 (-0.05) |''Level 1'' : '''Heat Buildup''' -10 (-20) |- |''Level 2'' : '''Weapon Damage''' +5 (+18) |''Level 2'' : '''Attack Interval (sec)''' -0.02 (-0.07) |''Level 2'' : '''Heat Buildup''' -15 (-35) |- |''Level 3'' : '''Weapon Damage''' +9 <span style="color:#D4AF37;">(+27)</span> |''Level 3'' : '''Attack Interval (sec)''' -0.02 <span style="color:#D4AF37;">(-0.09)</span> |''Level 3'' : '''Heat Buildup''' -12 <span style="color:#D4AF37;">(-47)</span> |} ==Skills== {{ Skill Info | icon=DeathKnight passive 1.png | displayname=Recharge | skilltype=Passive Skill | desc=<span style="color:#4ca6ff;">'''[Syphoning Blade]'''</span> Every one second, Death Knight's next attack recovers a small amount of HP<br><span style="color:#4ca6ff;">'''[Forever Damned]'''</span> Death Knight will revive once upon reaching 0 HP. After 3 seconds, Death Knight respawns with 30% total HP.<br><span style="color:#ff4c4c;">Activation triggers a 5min cool down.</span> | additional=<ul><li>Restores 2MP per hit. <li>Chaining attacks through Ball Lightning also restores MP.</li></ul> }} {{ Skill Info | icon=DeathKnight defense 1.png | displayname=Ignore Wounds | skilltype=Survival Skill | desc=Death Knight shrugs off all damage from Master skills, but not weapon attacks or crowd control, for 2SEC(s).<br>After Ignore Wounds fades, Death Knight gains 15% movespeed for 2 seconds. | cooldown=0.3SEC(s) | resource_usage=80 | resource_used=Stamina | status_effect=Skill Immunity }} {{ Skill Info | icon=DeathKnight ability 1.png | displayname=Skelecrash | skilltype=1st Active Skill | desc=Charges in a line, damaging enemies and unleashing a slash that knocks foes away at the end of the charge. Enemies struck by the movement portion of the charge take 50% reduced damage. | skillpower=310 | range=3.0m x 3.5m | cooldown=14SEC(s) | resource_used=HP | resource_usage=180 | status_effect=Knock Back | skillrank_1=HP Consumption -5 | skillrank_2=HP Consumption -5 | skillrank_3=Distance +2m | skillrank_4=HP Consumption -5 | skillrank_5=HP Consumption -5 | skillrank_6=Grants an additional slash after the charge | yt_link=BV8wbroDCV0 | additional=<ul><li>Placeholder.</li></ul> }} {{ Skill Info | icon=DeathKnight ability 2.png | displayname=Hellfire | skilltype=2nd Active Skill | desc=Coaxes a cross-shaped burst of flames from the target area, dealing moderate damage. Inflicts 2 stacks of burning on hit enemies for 2SEC(s). | skillpower=375 | dot=247.5 | cast_distance=7m | range=8.0m x 2.0m | cooldown=10SEC(s) | resource_used=HP | resource_usage=210 | status_effect=Burn | skillrank_1=HP Consumption -5 | skillrank_2=Skill Cooldown -1SEC(s) | skillrank_3=Cast Distance +2m | skillrank_4=HP Consumption -5 | skillrank_5=Skill Cooldown -1SEC(s) | skillrank_6=Cross line distances extended by 10% | yt_link=cG5h3ExCmYI }} {{ Skill Info | icon=DeathKnight ability 3.png | displayname=Skull Crack | skilltype=3rd Active Skill | desc=Death Knight readies a debilitating strike for his next attack within 5 seconds, causing it to stun for 1SEC(s). | skillpower=100 | range=3.0m x 4.0m | cooldown=9SEC(s) | resource_used=HP | resource_usage=230 | active_for=5SEC(s) | status_effect=Stun | skillrank_1=HP Consumption -5 | skillrank_2=HP Consumption -5 | skillrank_3=Slows enemies by 60% for 3 seconds | skillrank_4=HP Consumption -5 | skillrank_5=HP Consumption -5 | skillrank_6=Increases Stun Duration by 1 second | yt_link=pz6DwgBa5YI }} {{ Skill Info | icon=DeathKnight ability 4.png | displayname=Quickening | skilltype=4th Active Skill | desc=Decreases heat buildup while increasing attack and movespeed for 6SEC(s), but reduces your base attack damage by 15%. | cooldown=14SEC(s) | resource_used=HP | resource_usage=330 | status_effect=Stat Change | skillrank_1=HP Consumption -5 | skillrank_2=HP Consumption -5 | skillrank_3=Defense +10% | skillrank_4=HP Consumption -5 | skillrank_5=HP Consumption -5 | skillrank_6=Effect Duration Increased By +2SEC(s) | yt_link=nGA3cSOzONE }} {{ Skill Info | icon=DeathKnight ultimate 1.png | displayname=Unholy Fury | skilltype=Ultimate Skill | desc=Emits a shockwave that stuns enemies within 4.5m for 0.5SEC(s). Reduces heat buildup and greatly increases attack speed, movespeed, defense, and HP Recovery for 6SEC(s), but reduces your base attack damage by 10%. | area=4.5m | hp_recovery=60 | cooldown=30SEC(s) | resource_used=Ultimate Gauge | resource_usage={{Ultimate}}{{Ultimate}} <span style="color:orange>'''(60)'''</span> | status_effect=Heal | skillrank_1=Weapon Damage +1% | skillrank_2=Weapon Damage +1% | skillrank_3=+1.5m Attack Radius | skillrank_4=Weapon Damage +1% | skillrank_5=Weapon Damage +1% | skillrank_6=Buff duration +2 seconds | yt_link=MxAd05qR-Sc }} ==Skins== <gallery> Skin DeathKnight Default.jpg|<center>'''Default'''</center> Skin DeathKnight Tournament.jpg|<center>'''Tournament'''</center> Skin DeathKnight HallowsRest.jpg|<center>'''Hallow's Rest'''</center> Skin DeathKnight KingsKnight.jpg|<center>'''King's Knight'''</center> </gallery> ==Videos== {{#ev:youtube|DLLCgbXKR6I|600}} {{MasterNav}} [[Category:Masters]]
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