Moro

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Moro
Moro Thumbnail.jpg
Details
Title: {{{title}}}
Role: Summoner
Type: AttunementType Ardent.png Ardent
Release date: {{{release date}}}
Cost: {{{cost}}}
Voice Actor:
Originates from: Master X Master
Attributes
Weapon Damage: 5
Skill Power: 7
Survivability: 4
Difficulty: 4

Moro is one of the Masters in Master X Master.

Bio[edit | edit source]

Coming Soon.

Story: The Tinker[edit | edit source]

Originating from the First Residential Colony on Amaari, Moro was famous as an engineering genius. Though his specialties were primarily focused on small robotics, his skill was still revered enough that he was recruited to help build the Dredgion itself. He reluctantly agreed. Those who have attempted to hold a conversation with Moro have quickly learned that this quirky genius is far more interested in his robotic creations than he is in humanity. Some have even speculated that Moro may be something of a sociopath, but the warmth he shows his own robots hints at some degree of compassion.

Upon the launch of the Dredgion, Moro joined up last-minute. When asked why he desired to become a Master, the engineer was reported to have muttered something regarding, “learning what makes Atlas tick...” He still rarely speaks to anyone aside from his robots, but he can often be seen wandering the Dredgion in the protective suit he built for testing his creations in the field.

Summary[edit | edit source]

Coming Soon.

Weapon[edit | edit source]

Plasma Sieve[edit | edit source]

Weapons Moro.png A fusion reactor contained within magnetic fields powers Moro's weapon, allowing it to fire concentrated plasma bolts. Fires slow-moving exploding plasma balls. Can be charged for increased effect and slow.

Augments[edit | edit source]

Augments ChargeTime.png Augments ProjectileSpeedRange.png Augments ExplosionRadius2.png
Charge Time
Decreases Charge Time.
Projectile Speed / Range
Increases Maximum Range and Projectile Speed.
Explosion Radius
Increases radius of charged projectile explosions.
Charge Time (sec) -0.1 Charged Projectile Speed +100 Charged Explosion Radius +60
Level 1 : Charge Time (sec) -0.05 (-0.15) Level 1 : Charge Range (cm) +100 (+100)
Charged Projectile Speed +100 (+200)
Level 1 : Charged Explosion Radius +15 (+75)
Level 2 : Charge Time (sec) -0.05 (-0.2) Level 2 : Charge Range (cm) +100 (+200)
Charged Projectile Speed +100 (+300)
Level 2 : Charged Explosion Radius +15 (+90)
Level 3 : Charge Time (sec) -0.1 (-0.3) Level 3 : Charged Projectile Speed +100 (+400) Level 3 : Charged Explosion Radius +30 (+120)

Skills[edit | edit source]

Moro passive 1.png [Passive] - Machine Head[edit | edit source]

[Robomoro] May have a maximum of 3 summoned robos at any given time.

[AI Failsafe] Moro's robos explode if he moves further than 13m away from them, dealing splash damage to nearby enemies. Robos drop an 170 MP battery on death.

Moro defense 1.png [Survival] - Panic![edit | edit source]

Moro flees in a panic for about 9m.

Moro ability 1.png [1st ability] - Deploy: Rocket Robo[edit | edit source]

Deploys a robo that fires rockets at enemies. The deployed robo is active for a short period of time.

Moro ability 2.png [2nd ability] - Deploy: Carbo-gel Robo[edit | edit source]

Deploy a robo that fires an aerosolized carbon gel in an area. Enemies within the area have their weapons coated, clogging firearms and making blades unable to to catch on their opponents, rendering enemies unable to use weapon attacks. The deployed robo is active for a short period of time.

Moro ability 3.png [3rd ability] - Deploy: Graviton Robo[edit | edit source]

Deploys a robo powered by a graviton singularity, heavily damaging and slowing enemies who pass through it for 1 sec. The deployed robo is active for a short period of time.

Moro ability 4.png [4th ability] - Deploy: Medi-Robo[edit | edit source]

Deploys a medical robo that heals all allies in an area around it. The deployed bot is active for a short period of time.

Moro ultimate 1.png [Ultimate] - Mecha-Moro[edit | edit source]

Moro creates an exo-suit out of his robos.
- Moro's weapon attack is now a piercing beam.
- Jumping and Panic! are restricted from use.
- Slowed.
- Moro fires missiles every second in the direction he is facing.
- Moro emits a healing and graviton aura.

Skins[edit | edit source]


Masters
Arami  Bullet.png  Bumaro  Bullet.png  Cagnazzo  Bullet.png  Death Knight  Bullet.png  Demenos  Bullet.png  Dr. Raoul  Bullet.png  Eirna  Bullet.png  Ghost Widow  Bullet.png  Ignuma  Bullet.png  Innowin  Bullet.png  Jingtai  Bullet.png  Jinsoyun  Bullet.png  Kat the Cat  Bullet.png  Koom  Bullet.png  Kromede  Bullet.png  Lilu  Bullet.png  Lorraine  Bullet.png  Lua  Bullet.png  MBA-07  Bullet.png  Maia  Bullet.png  Merope  Bullet.png  Mondo Zax  Bullet.png  Moro  Bullet.png  Nanurunerk  Bullet.png  Nedien  Bullet.png  Pancuga  Bullet.png  Poharan  Bullet.png  R & B  Bullet.png  Rytlock  Bullet.png  Sizuka  Bullet.png  Sonid  Bullet.png  Statesman  Bullet.png  Taejin  Bullet.png  Titus  Bullet.png  Tulam  Bullet.png  V-Merang  Bullet.png  Vita  Bullet.png  Vonak  Bullet.png  Xero  Bullet.png  Yuri