Death Knight

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Death Knight
DeathKnight Thumbnail.jpg
Details
Title: {{{title}}}
Role: Juggernaut
Type: AttunementType Ardent.png Ardent
Release date: {{{release date}}}
Cost: {{{cost}}}
Voice Actor:
Originates from: Lineage
Attributes
Weapon Damage: 3
Skill Power: 5
Survivability: 8
Difficulty: 4

Death Knight is one of the Masters in Master X Master.

Bio[edit | edit source]

  • Name: Death Knight
  • Gender: Male
  • Race: Undead
  • Occupation: Fallen Knight
  • Quote: They will all be punished...

Story: The Accursed[edit | edit source]

He assumes he had a name, once, though most of his memories begin with the last moments of his life. He knows he was a knight who served his king loyally, and he remembers a mother, father, and several siblings. He also knows he was betrayed. His King sent him and several others on a fool's errand, a mission to slay a dragon. None of them were expected to come back alive--and none of them did. When his fellow soldiers lay dead or dying at the claws of the monstrous beast, the knight managed to strike the final blow.

The blood of the dragon washed over him, burning like fire, and he woke... changed. He was filled with hatred for all those living, a driving force that compelled him to kill anything in his path. As he was unable to be slain, he was finally imprisoned, and wandered the halls of his dungeon until the Dredgion, finding a fragment of his memory buried in the recesses of SOLON, called upon his service. Upon arriving in this new world, the effect of the curse weakened, granting the clarity and control he once lacked.

Summary[edit | edit source]

Coming Soon.

Weapon[edit | edit source]

Dragon Slayer[edit | edit source]

Weapons DeathKnight.png A greatsword drenched in the blood of a slain dragon, setting it alight. Slash twice consecutively.

Augments[edit | edit source]

Augments AttackPower.png Augments AttackSpeed.png Augments Overheat.png
Weapon Damage
Increases Weapon Damage.
Attack Speed
Increases Attack Speed.
Overheat
Reduces Heat Buildup.
Weapon Damage +9 Attack Interval (sec) -0.03 Heat Buildup -10
Level 1 : Weapon Damage +4 (+13) Level 1 : Attack Interval (sec) -0.02 (-0.05) Level 1 : Heat Buildup -10 (-20)
Level 2 : Weapon Damage +5 (+18) Level 2 : Attack Interval (sec) -0.02 (-0.07) Level 2 : Heat Buildup -15 (-35)
Level 3 : Weapon Damage +9 (+27) Level 3 : Attack Interval (sec) -0.02 (-0.09) Level 3 : Heat Buildup -12 (-47)

Skills[edit | edit source]

Recharge - Passive Skill
DeathKnight passive 1.png [Syphoning Blade] Every one second, Death Knight's next attack recovers a small amount of HP
[Forever Damned] Death Knight will revive once upon reaching 0 HP. After 3 seconds, Death Knight respawns with 30% total HP.
Activation triggers a 5min cool down.
Rank 1: Skill Rank 1 Benefits
Rank 2: Skill Rank 2 Benefits
Rank 3: Skill Rank 3 Benefits
Rank 4: Skill Rank 4 Benefits
Rank 5: Skill Rank 5 Benefits
Rank 6: Skill Rank 6 Benefits

Ability Video

Additional Information

  • Restores 2MP per hit.
  • Chaining attacks through Ball Lightning also restores MP.
Ignore Wounds - Survival Skill
DeathKnight defense 1.png Death Knight shrugs off all damage from Master skills, but not weapon attacks or crowd control, for 2SEC(s).
After Ignore Wounds fades, Death Knight gains 15% movespeed for 2 seconds.

Skill Cooldown: 0.3SEC(s)
Stamina Usage: 80
Status Effect: Skill Immunity

Rank 1: Skill Rank 1 Benefits
Rank 2: Skill Rank 2 Benefits
Rank 3: Skill Rank 3 Benefits
Rank 4: Skill Rank 4 Benefits
Rank 5: Skill Rank 5 Benefits
Rank 6: Skill Rank 6 Benefits

Ability Video

Additional Information

Additional Information
Skelecrash - 1st Active Skill
DeathKnight ability 1.png Charges in a line, damaging enemies and unleashing a slash that knocks foes away at the end of the charge. Enemies struck by the movement portion of the charge take 50% reduced damage.

Base Skill Power: 310
Attack Range: 3.0m x 3.5m

Skill Cooldown: 14SEC(s)
HP Usage: 180
Status Effect: Knock Back

Rank 1: HP Consumption -5
Rank 2: HP Consumption -5
Rank 3: Distance +2m
Rank 4: HP Consumption -5
Rank 5: HP Consumption -5
Rank 6: Grants an additional slash after the charge

Ability Video

Additional Information

  • Placeholder.
Hellfire - 2nd Active Skill
DeathKnight ability 2.png Coaxes a cross-shaped burst of flames from the target area, dealing moderate damage. Inflicts 2 stacks of burning on hit enemies for 2SEC(s).

Base Skill Power: 375
Damage over Time: 247.5
Cast Distance: 7m
Attack Range: 8.0m x 2.0m

Skill Cooldown: 10SEC(s)
HP Usage: 210
Status Effect: Burn

Rank 1: HP Consumption -5
Rank 2: Skill Cooldown -1SEC(s)
Rank 3: Cast Distance +2m
Rank 4: HP Consumption -5
Rank 5: Skill Cooldown -1SEC(s)
Rank 6: Cross line distances extended by 10%

Ability Video

Additional Information

Additional Information
Skull Crack - 3rd Active Skill
DeathKnight ability 3.png Death Knight readies a debilitating strike for his next attack within 5 seconds, causing it to stun for 1SEC(s).

Base Skill Power: 100
Attack Range: 3.0m x 4.0m

Skill Cooldown: 9SEC(s)
HP Usage: 230
Status Effect: Stun
Active For: 5SEC(s)

Rank 1: HP Consumption -5
Rank 2: HP Consumption -5
Rank 3: Slows enemies by 60% for 3 seconds
Rank 4: HP Consumption -5
Rank 5: HP Consumption -5
Rank 6: Increases Stun Duration by 1 second

Ability Video

Additional Information

Additional Information
Quickening - 4th Active Skill
DeathKnight ability 4.png Decreases heat buildup while increasing attack and movespeed for 6SEC(s), but reduces your base attack damage by 15%.

Skill Cooldown: 14SEC(s)
HP Usage: 330
Status Effect: Stat Change

Rank 1: HP Consumption -5
Rank 2: HP Consumption -5
Rank 3: Defense +10%
Rank 4: HP Consumption -5
Rank 5: HP Consumption -5
Rank 6: Effect Duration Increased By +2SEC(s)

Ability Video

Additional Information

Additional Information
Unholy Fury - Ultimate Skill
DeathKnight ultimate 1.png Emits a shockwave that stuns enemies within 4.5m for 0.5SEC(s). Reduces heat buildup and greatly increases attack speed, movespeed, defense, and HP Recovery for 6SEC(s), but reduces your base attack damage by 10%.

Attack Radius: 4.5m
HP Recovery: 60

Skill Cooldown: 30SEC(s)
Ultimate Gauge Usage: UltimateCharge.pngUltimateCharge.png (60)
Status Effect: Heal

Rank 1: Weapon Damage +1%
Rank 2: Weapon Damage +1%
Rank 3: +1.5m Attack Radius
Rank 4: Weapon Damage +1%
Rank 5: Weapon Damage +1%
Rank 6: Buff duration +2 seconds

Ability Video

Additional Information

Additional Information

Skins[edit | edit source]

Videos[edit | edit source]


Masters
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